Johnson fires the Scarab's main cannon at one of the Wraiths it is destroyed in a single blast.Īfter escorting the Scarab to the beach, Johnson positions the vehicle to fire at the control room door. They land, and the pilots exit their crafts.Īfter boarding your flyer and joining Johnson's Scarab on the trip back toward the control room, a group of Wraiths attacks. The camera cuts back to Johnson inside the Scarab.Īs the screen fades in, the Scarab is backing away form the docking platform, and three Banshees fly in from beyond the cliff wall on the right. The camera shows an over-the-shoulder view from the Arbiter, the revealing the Scarab's eye opening, showing the machine's main gun.Ĭome on, grab a Banshee and give me some cover. Tartarus has locked himself inside the control room. The camera cuts back to the Arbiter standing in front of the Scarab. The camera cuts to a close-up of Johnson's face for emphasis. The camera cuts to the Scarab control room, showing Johnson at the controls, the machine's view screen showing the Arbiter looking up at the Scarab.īut if we don't do something, Mr. You don't like me, and I sure as hell don't like you. The machine rises until it looms over the Arbiter, and Johnson speaks through the radio. Johnson climbs aboard the Scarab, and the other Marines attack the Brutes.Īs the cinematic begins, the Arbiter turns to face the Scarab, which has begun to stir. JOHNSON (after time elapses or once you approach the first Brute):
If you do not reveal your presence to the Brutes for a moment, they will begin to talk.īRUTE 1 (referring to the execution of the human prisoners):Ī day's ration says I do this in one cut. A transmission from Tartarus is overheard. They will fight by our side.Īfter more fighting, you emerge onto the platform where the Scarab is docked. The Hunters have come to our aid, Arbiter. The Elite jumps up onto one of the crates. The Arbiter? I thought he was dead! Hold your fire! When you pass through the doors, you are met by a Spec-Ops Elite and two Hunters barricaded behind a handful of Covenant weapons crates. Then, I'm going to take the cruiser back. I'll remain here make sure no reinforcements get in behind you. On the far end of the beach, there's a passage into the cliffs. That Scarab's main gun can break the control room doors. On your right there is a Scarab docked on a Forerunner structure. You emerge on the edge of a significantly higher cliff overlooking the sea, a Covenant ship floating in the sky far away. With the help of the Spec-Ops Leader, you fight your way through a small canyon past a number of Brute-piloted vehicles. There is still time to stop the key from turning. The Arbiter remembers the Gravemind's words from their earlier encounter. The camera cuts to a close up of the Leader as he talks, then cuts to the Arbiter after the Leader finishes. Where the Councilors were meant to watch the consecration of the Icon - the start of the Great Journey. In the background the Delta Halo control room can be seen a short ways out from the shore, built to appear as if it is growing out of a small island. The Spec-Ops Leader is halfway out of the cockpit of his Wraith the Arbiter is standing on the ground.
The scene opens with the Arbiter and Spec-Ops Leader in the foreground, both of them standing on a low cliff near a beach.